It's been a while since I put out any video games under my real name (this one), as I've been very busy working on a different project, under my government name, for my employer
.
Still, fans of weird indie games might be interested:
https://duckenheimer.itch.io/
My most falconry-adjacent games are probably
Dread Sky and
Working Tidal.
Dread Sky is a narrative horror game with some light navigation & evasion gameplay.
You are SKIP, a known weirdo trying to leave their small town before a mysterious and ominous storm arrives. It seems like no one is taking the warnings seriously, and no one wants to avoid the disaster that's coming. Once it's too late, you'll get to see how the town's inhabitants respond in a combination of predictable and frightening ways. I made it at the beginning of 2021, so what it's really "about" isn't much of a mystery.
I was trying to get something out of my system with this one (that I think appears in the townfolk dialogue pretty well), so it was made in just a couple of weeks with a bunch of free assets.
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Working Tidal came later - it's a Sega Dreamcast-inspired, sorta Crazy Taxi-like? It also has a horror twist.
You rent a submarine from a giant company, and use it to dredge the seafloor for valuables left behind in a flooded world to repay an insurmountable debt. Everything you find has some kind of value, and a story (detailed in the item viewer on the main menu). It's very much about the lengths to which existing power will go to maintain itself. I made this when I was supremely unemployed, and I think it shows.
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If you're not into games or scare easily, there are also lots of youtube videos out there of cool people playing them